CitizenOS

Armor

Strata Helmet Lodestar

Base stats, final modifier ranges, and recipe inputs for this blueprint, with market sourcing available directly from the input materials.

Armor3m 20s3 materials

Final Combined Modifiers

Stat outcome and exposed tuning range

8 tuned stats

Higher is better

Armor_Damagemitigation

-15.00% to +15.00%
BaseUnknown
FinalNot exposed
CorundumPlating-10.00% to +10.00%
RiccitePlating Barrier-5.00% to +5.00%

Higher is better

Armor_Temperaturemax

-20.00% to +20.00%
BaseUnknown
FinalNot exposed
AslariteInsulative Liner-20.00% to +20.00%

Higher is better

Armor_Temperaturemin

-20.00% to +20.00%
BaseUnknown
FinalNot exposed
AslariteInsulative Liner-20.00% to +20.00%

Higher is better

Damage Mitigation

+0.00%
Base0.30
Final0.30

Higher is better

Max Temp

+0.00%
Base93 °C
Final93 °C

Lower is better

Min Temp

+0.00%
Base-63 °C
Final-63 °C

Higher is better

Radiation Capacity

+0.00%
Base26400 mRem
Final26400 mRem

Higher is better

Radiation Dissipation

+0.00%
Base145.80 mRem/s
Final145.80 mRem/s

Parts

Inputs and recipe breakdown

3 slots

Part

Plating

Required: 1

Resource

Corundum

Top Buy Locations

  • Shubin Mining Facility SAL-5Shubin Mining Facility SAL-52,508 aUEC
  • Shubin Mining Facility SMCa-8Shubin Mining Facility SMCa-82,640 aUEC
  • Shubin Mining Facility SCD-1Shubin Mining Facility SCD-12,820 aUEC
SCU0.0300
Quality AdjustmentQ 0 to 1,000
Armor_Damagemitigation-10.00% to +10.00%

Part

Insulative Liner

Required: 1

Resource

Aslarite

Top Buy Locations

No current buy listings in the local UEX snapshot.

SCU0.0200
Quality AdjustmentQ 0 to 1,000
Armor_Temperaturemax-20.00% to +20.00%
Armor_Temperaturemin-20.00% to +20.00%

Part

Plating Barrier

Required: 1

Resource

Riccite

Top Buy Locations

No current buy listings in the local UEX snapshot.

SCU0.0300
Quality AdjustmentQ 0 to 1,000
Armor_Damagemitigation-5.00% to +5.00%