CitizenOS

Weapon

Karna Rager Rifle

Base stats, final modifier ranges, and recipe inputs for this blueprint, with market sourcing available directly from the input materials.

Weapon3m3 materialsMission Reward

Final Combined Modifiers

Stat outcome and exposed tuning range

6 tuned stats

Higher is better

Damage

-7.50% to +7.50%
BaseUnknown
FinalNot exposed
BeradomStabilizer-7.50% to +7.50%

Higher is better

Fire Rate

+0.00%
Base600 RPM
Final600 RPM

Lower is better

Recoil Handling

-40.00% to +40.00%
BaseUnknown
FinalNot exposed
RicciteFrame-40.00% to +40.00%

Lower is better

Recoil Kick

-40.00% to +40.00%
BaseUnknown
FinalNot exposed
RicciteFrame-40.00% to +40.00%

Lower is better

Recoil Smoothness

-40.00% to +40.00%
BaseUnknown
FinalNot exposed
RicciteFrame-40.00% to +40.00%

Higher is better

Weapon_Firerate

-12.00% to +12.00%
BaseUnknown
FinalNot exposed
BerylConduit-12.00% to +12.00%

Parts

Inputs and recipe breakdown

3 slots

Part

Frame

Required: 1

Resource

Riccite

Top Buy Locations

No current buy listings in the local UEX snapshot.

SCU0.0400
Quality AdjustmentQ 0 to 1,000
Recoil Smoothness+40.00% to -40.00%
Recoil Handling+40.00% to -40.00%
Recoil Kick+40.00% to -40.00%

Part

Conduit

Required: 1

Resource

Beryl

Top Buy Locations

  • LevskiLevski15,949 aUEC
SCU0.0200
Quality AdjustmentQ 0 to 1,000
Weapon_Firerate-12.00% to +12.00%

Part

Stabilizer

Required: 1

Item

Beradom

Top Buy Locations

No current buy listings in the local UEX snapshot.

Quantity3
Quality AdjustmentQ 0 to 1,000
Damage-7.50% to +7.50%